Anyonw know a good FREE special effects program?!?

I am working on a web series but I need fire and laser special effects! Anyone know where I can find one that has all that?!

Comments

  • Gimp. Blender from here

    http://www.gimp.org/

    http://www.blender.org/

    If you used the right operating system then you would get everything FREE, like Gimp Blender, and web development. never have to buy or pirate software, you would be up to date 2011 with the latest greatest cutting edge technology. check it out here

    http://www.distrowatch.com/

  • Low-Cost Alternative:

    Blender; $0 or $10/month

    http://blender.org/

    Ask yourself: Is Blender good enough?

    After Effects uses "layer-based" compositing. Blender uses "node-based" compositing. Blender has more features, but After Effects is easier to use.

    Blender has a complete VFX pipeline in one single software package.

    In Blender you get tools similar to Maya (animation), 3ds Max (modifiers), ZBrush (sculpting), FumeFX (fire and smoke), RealFlow (fluids), RayFire (destruction), Mocha (planar tracking), Boujou (3D tracking), Arnold (rendering), After Effects (motion graphics), and Nuke (compositing).

    All of these tools are far from perfect, but they're getting better every day.

    Motion Tracking in Blender: A short tutorial by Sebastian Koenig.

    http://vimeo.com/79032879

    Blender is FREE with full functionality and you're allowed to use Blender in any production without having to pay for anything.

    Only you know if Blender is good enough for your projects needs and requirements.

    Blender Cycles Reel 2015

    http://youtube.com/watch?v=wDRTjzLNK0g

  • There is none that are free.

    have a look at this.

    particle illusion : http://www.wondertouch.com/

    this is what you need.

    particleIllusion 3.0 for Windows (download only) cost $389 (US)

    There is a fully working free trial you could use for a while,

    but by the time you master how to use it, the free trial

    would have run out.

    .

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